![]() Half-time team talks add the ability to tell your players individually or collectively exactly what you thought of their first half performance, via the tactics screen. Be aware though, if you push too hard and don't reach the heights that the board specify, you'll soon be looking for a new job. One of the many fan-inspired features to make it into FM 2006 will be that, for the first time, managers will be able to negotiate with their board of directors - not only for a better contract for themselves, but also for improved player wage budgets and increased transfer budgets or even stadium expansion. "As has become traditional over the years, the changes that we've made this time around have been inspired not only by events and trends in the real world, but also by changes which have been suggested by our ever-keen fan base." "Just like the real-life game, Football Manager continues to evolve as each new season comes and goes," says Miles Jacobson, Managing Director of Sports Interactive. "Football Manager is now the genre benchmark and once again our colleagues at Sports Interactive are creating a game which their fans will be delighted to play." "The new game is destined to build on the outstanding commercial and critical success of the last," Matt Woodley, Creative Director of SEGA. Football Manager 2006 is bursting with many more features that will be unveiled throughout the year. The first set of new features being announced today are a small selection being implemented into the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |